Entertainment Stocks List

Related ETFs - A few ETFs which own one or more of the above listed Entertainment stocks.

Entertainment Stocks Recent News

Date Stock Title
May 15 SIX Cedar Fair is called the better way to play the merger with Six Flags
May 15 LGF.B LIONSGATE AND LIONSGATE STUDIOS TO RELEASE FOURTH QUARTER AND FULL YEAR EARNINGS FOR FISCAL 2024 AND HOLD ANALYST AND INVESTOR CONFERENCE CALL AFTER MARKET CLOSE ON THURSDAY, MAY 23, 2024
May 15 LGF.A LIONSGATE AND LIONSGATE STUDIOS TO RELEASE FOURTH QUARTER AND FULL YEAR EARNINGS FOR FISCAL 2024 AND HOLD ANALYST AND INVESTOR CONFERENCE CALL AFTER MARKET CLOSE ON THURSDAY, MAY 23, 2024
May 15 IMAX IMAX® And MEGARAMA Expand Partnership With Three New IMAX With Laser Locations Across France
May 15 AGS 5 Stocks With Recent Price Strength to Tap May's Rally
May 14 VICI 5 REITs That Just Received Price Target Increases
May 14 LYV Live Nation's All-In Pricing Policy Delivers Increased Ticketing Transparency for Fans and More Sales for Artists in its First Six Months
May 14 LYV Live Nation tries final bid to avoid DOJ antitrust lawsuit - Politico
May 14 AGS Emmett Investment opposes PlayAGS's proposed take-private deal with Brightstar
May 14 AGS Emmett Investment Management Opposes PlayAGS's Proposed Take-Private Transaction with Brightstar Capital Partners
May 14 RSI Top 3 Materials Stocks You May Want To Dump In May
May 13 LGF.A Lionsgate Studios to Launch Tuesday, May 14
May 13 LGF.B Lionsgate Studios to Launch Tuesday, May 14
May 13 AGS Funko (FNKO) Q1 Loss Narrower Than Expected, Sales Dip Y/Y
May 13 SIX Six Flags Delivers on Record-Setting Investments in New Rides, Attractions & Experiences
May 13 LYV How Is The Market Feeling About Live Nation Entertainment?
May 13 RSI Top 5 Tech Stocks That May Plunge In Q2
May 13 AGS Expert Outlook: PlayAGS Through The Eyes Of 5 Analysts
May 13 RSI Top 3 Real Estate Stocks That May Rocket Higher This Month
May 10 SIX Six Flags Entertainment Corporation (NYSE:SIX) Q1 2024 Earnings Call Transcript
Entertainment

Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.
The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth.
An important aspect of entertainment is the audience, which turns a private recreation or leisure activity into entertainment. The audience may have a passive role, as in the case of persons watching a play, opera, television show, or film; or the audience role may be active, as in the case of games, where the participant/audience roles may be routinely reversed. Entertainment can be public or private, involving formal, scripted performance, as in the case of theatre or concerts; or unscripted and spontaneous, as in the case of children's games. Most forms of entertainment have persisted over many centuries, evolving due to changes in culture, technology, and fashion for example with stage magic. Films and video games, for example, although they use newer media, continue to tell stories, present drama, and play music. Festivals devoted to music, film, or dance allow audiences to be entertained over a number of consecutive days.
Some activities that were once considered entertaining, particularly public punishments, have been removed from the public arena. Others, such as fencing or archery, once necessary skills for some, have become serious sports and even professions for the participants, at the same time developing into entertainment with wider appeal for bigger audiences. In the same way, other necessary skills, such as cooking, have developed into performances among professionals, staged as global competitions and then broadcast for entertainment. What is entertainment for one group or individual may be regarded as work by another.
The familiar forms of entertainment have the capacity to cross over different media and have demonstrated a seemingly unlimited potential for creative remix. This has ensured the continuity and longevity of many themes, images, and structures.

Browse All Tags